Senior UI Artist for Videogames

🏒 Softtek · all 20 jobs
πŸ“ Mexico
πŸ“… Posted Oct 1, 2026 Β· via Himalayas
🏷 Senior UI Artist, UI Artist, UI UX Designer, UI Game Artist, Senior Game Artist, Senior UI UX Artist +2 more
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Senior UI Artist for Videogames
Technical Skills
5 + years of experience as UI/UX Design.

- UI design for video games, Creation of high-fidelity mockups, Development of interactive prototypes, Creation and maintenance of Design Systems, Development of Style Guides, Design of HUDs, game menus, and iconography, Motion Design and UI Animation, User experience-focused visual design.

- 2+ years of experience collaborating in the development of user interfaces from concept through final implementation. Demonstrated experience through a strong visual portfolio showcasing both design outcomes and process.

2+ years experience implementing UI Art in Unreal Engine (UMG) or equivalent game engines .

Design Tools: Figma, Adobe Suite, Photoshop, Illustrator, Equivalent visual design tools.
Game Engines and Implementation

- UI Art implementation in Unreal Engine using UMG.

- Creation and implementation of UI materials.

- Development and use of UI shaders.

- Creation of 2D visual effects.

- Implementation of basic logic using Blueprints.

- Experience with game engines or equivalent technologies.

Front-End Development

- Development of responsive user interfaces (Mobile Apps, Websites, etc.).

- Knowledge of: HTML, CSS, JavaScript

Optimization and Technical Aspects
- Optimization and debugging, Shader development, Ability to rapidly modify and iterate solutions as requirements change.

Responsibilities

- Collaborate with UX Designers to design features, UX/UI systems, and user experiences through the creation of high-fidelity mockups, prototypes, design systems, and style guides.

- Work closely with UX Design, Technical UI Design, and Engineering teams to create AAA-quality UI experiences.

- Transform wireframes into functional visual interfaces, enhancing the user experience through visual design.

- Implement final UI art within Unreal Editor using UMG, animations, materials, and other UI components.

- Actively participate in the creation and implementation of: Design Systems, Game Menus, HUD Elements, Iconography, UI Materials and Shaders, UI Animations, Motion Design

- Create new material effects, implement basic logic using Blueprints, and develop 2D effects.

- Contribute to delivering high-quality features within established timelines.

Required Languages
English Advanced 80-95%
Possible Job location(s)
Available in any state of the Mexican Republic
Argentina
EspaΓ±a
Colombia
India

Originally posted on Himalayas

Flights + hotels

This role requires you to be in Mexico. If that means relocating or flying in, it is worth checking fares before you commit to a start date.

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