Senior Game Prototype Developer
Who We Are
At YallaPlay , We are a rapidly growing startup mobile gaming studio on a mission to bring people together through play, we create exciting mobile games that bring joy to millions of players worldwide. Founded in Austin, Texas, we’ve since expanded to Brazil and the UAE, growing our diverse and talented team of creators. We pride ourselves on a fun and collaborative work environment, with a remote-friendly culture and a dedication to producing high-quality, engaging games. Our current titles, including “Spades Masters” (iOS/Android), have been enjoyed by millions of players globally.
Our passion lies in reinventing card games infusing them with fresh mechanics, beautiful design, and social features that spark connection and excitement. As we continue to scale, we’re looking for creative, driven individuals who are excited to help shape the future of multiplayer mobile gaming in a fast-paced, collaborative environment.
Join us and be part of building something big from the ground up.
The Opportunity
We’re building a new rapid-prototyping capability at YallaPlay focused on turning game ideas into complete playable experiences quickly, using AI to dramatically shorten the path from concept to validation.
We’re looking for a Senior Game Prototype Engineer who can independently design and build game prototypes from A to Z. You’ll sit at the intersection of game design, frontend engineering, backend engineering, and UI/UX, taking an initial concept and turning it into something players can actually play and evaluate.
This is not a role where you wait for detailed game designs, UX specifications, or technical requirements. You’ll define the core gameplay, design the player experience, build the client and supporting backend, create or source the assets needed, and deliver a complete playable prototype.
Your job is not to build production-ready games. It is to identify what needs to be tested and build the fastest complete experience capable of answering that question.
You’ll work heavily with AI coding agents and modern development tools to move from idea → design → prototype → playtest → learning → next experiment at high speed.
Some prototypes will survive. Most won’t. That’s expected. Success means helping us discover which ideas deserve further investment before we commit a full production team.
This position can be remote or based at our state-of-the-art offices in Yas Island, Abu Dhabi, UAE.
What You’ll Be Doing
- Take game ideas from concept to complete playable prototype, owning the process from A to Z.
- Define and iterate on the core game mechanics, rules, player flows, controls, progression, and overall gameplay experience.
- Design and implement clear, functional UI/UX that allows players to understand and properly experience the game.
- Build the frontend, game logic, bots, lightweight backend, multiplayer functionality, and other systems required to make the prototype fully playable.
- Use existing, generated, or placeholder art, animation, audio, and other assets to create a prototype that feels complete enough to evaluate fairly.
- Scope ideas down to their smallest meaningful testable version, focusing effort on what needs to be proven rather than building unnecessary features.
- Own the prototype loop end to end: define the hypothesis, build the experience, run playtests, analyze the results, and recommend whether to iterate, progress, or stop.
- Use AI coding agents and AI-assisted development tools as a core part of your workflow to dramatically increase development speed.
- Instrument prototypes with lightweight analytics where needed so decisions can be informed by player behavior as well as qualitative feedback.
- Iterate rapidly based on playtests, data, and feedback.
- When a prototype graduates, package the game rules, learnings, technical approach, and playable build for handoff to the production team.
- Continuously experiment with new AI tools, frameworks, and workflo
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