Game Developer-Console Porting

🏢 Remote Office · all 8 jobs
📍 United States
📅 Posted Sep 18, 2026 · via Himalayas
🏷 Game Development, Game Porting, Video Game Development, Game Developer, Game Platform Development, Game Platform Developer +1 more
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This is a remote position.

Job Title: Game Developer-Console Porting
Location : Remote
Employment Type: Part-time (20hrs per week)
Work Roster: 9AM-1PM Sydney Time
About the Role We're looking for a talented Game Developer to join one of our Australian client's remote team. Our client is a publishing studio that works with indie developers to publish and distribute their games on PlayStation and Xbox consoles. The main focus of this role is porting existing, already-completed games for release on PlayStation and Xbox consoles — taking an indie developer's game and getting it console-ready. The role also includes hands-on development work, but porting is the primary responsibility. The ideal candidate will have hands-on experience with GameMaker Studio 2, Unreal Engine, or a similar game development platform, along with familiarity with GML (GameMaker Language), C#, and/or Python - the primary languages used across our codebase. Genuine familiarity with PlayStation consoles is essential, and familiarity with Xbox is preferred - this can come from console development experience or simply from being an engaged player who understands how these platforms work from a customer perspective. This role suits someone who enjoys taking existing games and getting them ready for console audiences, is genuinely into console gaming, and can collaborate effectively with a remote team.
Key Responsibilities
- Port and adapt existing, indie-developed games for release on PlayStation and Xbox consoles, meeting platform-specific technical and certification requirements.

- Develop and implement game features, mechanics, and interactive experiences as needed, alongside the porting work.

- Work with GameMaker Studio 2, Unreal Engine, or similar game development platforms to build, adapt, and maintain game projects.

- Translate game concepts and requirements into functional and engaging gameplay experiences.

- Write clean, maintainable, and well-structured code.

- Debug, test, and resolve gameplay, technical, and performance issues, including console-specific issues that arise during porting.

- Collaborate with designers, artists, indie developer partners, and other team members to deliver console-ready builds.

- Integrate game assets, animations, audio, UI elements, and other required components.

- Optimise gameplay and technical performance for console hardware.

- Review and evaluate games built by other, including indie, developers as part of the publishing and porting pipeline, providing technical and design feedback.

- Participate in testing, iteration, and refinement based on feedback and platform certification requirements.

- Maintain clear documentation and provide regular updates on porting and development progress.

Requirements
- Proven experience porting or adapting games for console platforms (PlayStation and/or Xbox), or strong game development experience with a clear ability to learn console porting and certification processes.

- Genuine familiarity with PlayStation consoles (required) and Xbox consoles (preferred) — as a player or from a technical/customer perspective; being an active console gamer is a strong plus.

- Experience with, or exposure to, the PlayStation Partners or ID@Xbox developer programs is preferred but not required.

- Experience with GameMaker Studio 2, Unreal Engine, Unity, or a similar game development platform.

- Familiarity with GML (GameMaker Language), C#, and/or Python — the primary languages used across the codebase.

- Good understanding of gameplay mechanics, game systems, debugging, and optimisation.

- Experience taking game features from concept through development, testing, and refinement.

- Ability to work with existing codebases, often built by other developers, and contribute to ongoing projects.

- Strong problem-solving and troubleshooting skills.

- Good communication and collaboration skills.

- Experience reviewing or evaluating games or code b

Flights + hotels

This role requires you to be in the United States. If that means relocating or flying in, it is worth checking fares before you commit to a start date.

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