Technical Game Designer (Creator Tools)
High Voltage is looking for a Technical Game Designer (Creator Tools) to join our growing team. In this role, you’ll use your expertise developing creative tools for in-house development and publicly released toolsets for Creators. You will work with engineers, artists, and other designers to enhance the quality of our projects and deliver fresh experiences that empower creators and captivate players. The ideal candidate would have expertise in user-centered design, an understanding of effective game systems, and creating powerful tools for other disciplines.
Here are some of the exciting responsibilities you'll have:
- Work hands-on to implement tools in-engine or externally as part of a production pipeline to empower other developers.
- Break a feature into clear scoped tasks and identifying risks and dependencies early
- Architect modular building blocks, systems, and toolsets that empower less technical creators to build high-quality experiences.
- Ensure product stability and scalability by establishing performance budgets and constraints for creator-made systems
- Writing technical design documentation for users - both internally and publicly
- Collaborate closely with a multidisciplinary team of designers, artists, engineers, and producers to champion workflow improvements and giving quality feedback to your peers
Join High Voltage, and let us supercharge your future!
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