Middle 3D Generalist Artist
You must be able to work from Belarus β the posting restricts this role to applicants there.
Magic Media is a pioneering media, entertainment and tech group powered by creativity and innovation. We have a physical presence in 15 countries and expertize in the areas of art, animation, cybersecurity, game development, software development, VFX and video production amongst others. We work with leading developers and publishers within the games and tech industry, providing support and solutions designed around individual needs and carried out by global experts.
The candidate should have demonstrable experience creating any kind of 3D asset in different styles and pipelines specifically among the videogame industry.Β As a Mid 3D Generalist artist, is expected to be capable of following a pipeline with few lead overview. You will be responsible for the creation of different types of assets such as characters or environment props. As a mid it could be required to assist the juniors in some punctual task and completing estimations or other documentation.
WHAT YOU WILL DO:
- Generate high quality models (both hard surface and organic) and textures from concepts and photos.
- Interpret and push concept designs to the next level while bringing new ideas to the table.
- Consistently achieve high quality visual goals while working independently as needed.
- Work closely with designers to meet both gameplay and art direction needs.
- Work closely with technical art to develop new or improve upon current techniques in order to enhance visual quality.
This role requires you to be in Belarus. If that means relocating or flying in, it is worth checking fares before you commit to a start date.
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