Houdini Artist

๐Ÿข FS Studio ยท all FS Studio jobs
๐Ÿ“ Argentina,Brazil,Canada,Colombia,Mexico
๐Ÿ“… Posted 2026-08-22 ยท via Himalayas
๐Ÿท CGI-Artist,VFX-Artist,3D-Artist,CG-Artist,FX-Artist,Visual-Effects-Artist,3D-Effects-Artist,Special-Effects-Artist
Apply on original site โ†—

Houdini Technical Artist with Omniverse Experience
FS Studio is seeking a Houdini Technical Artist with Omniverse Experience to create procedural scenes and objects for synthetic data and robotic simulations in Nvidia Omniverse.

Responsibilities

-
Work with the creative services team to design and create procedural scenes and objects for synthetic data and robotic simulations in Nvidia Omniverse.

-
Must have industry/enterprise experience e.g. warehousing, robotic arms, manufacturing, automation, etc

-
Collaborate with Sr. Technical Artist and Lead Artist to create photo realistic quality scenes and objects.

-
Write clean, efficient, and maintainable code.

-
Ensure the quality and performance of the final product.

Requirements

-
Procedural modeling and scene generation in Houdini are required.

-
Strong knowledge and practical experience in USD workflows are required.

-
Demonstrated aptitude and knowledge of Python for Houdini and USD pipelines are required.

-
Familiarity with version control systems is required.

-
Nvidia Omniverse experience is preferred.

-
Unreal Engine and Unity experience is preferred.

-
Blender geometry nodes knowledge is preferred.

-
Familiarity with other programming languages such as Java or C++ is a plus.

-
Experience with cloud-based services and APIs is a plus.

-
The ability to work independently and as part of a global, remote team in a fast-paced environment is mandatory.

-
Strong communication and problem-solving skills are mandatory.

-
Must be able to speak and conduct business in English is mandatory.

- Portfolio of work is mandatory.

This position is open to international candidates.

Originally posted on Himalayas

โ† All remote jobs