Game Developer (Remote-Worldwide)

🏢 Your Software Supplier · all 2 jobs
📍 Netherlands
💰 USD 35 - 70 / hourly
📅 Posted Oct 18, 2026 · via Himalayas
🏷 Game Developer, Game Programmer, Game Engineer, Software Developer, Game Designer, Game Development Jobs +1 more
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About the Role

This job is with our partner micro1. micro1 is engaging Game Developers to contribute to a pioneering customer project focused on evaluating and advancing AI capabilities in the domain of game creation and interaction. In this role, you'll apply your expertise to help train next-generation AI systems
Scope of Work

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Design and build small-scale game projects or interactive scenes in a major game engine to serve as the foundation for assessment tasks.

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Integrate realistic gameplay bugs that require thorough playtesting and on-screen analysis to discover and resolve.

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Develop multifaceted gameplay feature challenges that rely on multiple in-game systems and mechanics.

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Draft clear and concise briefs for each task, emulating the style of instructions from players, designers, or producers.

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Create comprehensive reference solutions—including both bug fixes and feature implementations—for every assignment.

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Define detailed success criteria, including input sequences, expected visual outcomes, and verifiable in-game states.

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Conduct end-to-end playtesting of each task to guarantee reliability and solvability.

Preferred Qualifications

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Demonstrated experience in game development, whether in AAA, indie, solo, or serious hobby contexts.

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A portfolio or verifiable published work (personal site, itch.io, Steam, GitHub, game jam entries, or shipped title credits). Your portfolio is the most important part of your application and plays a major role in our selection, so please include the work that best represents your skills.

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Advanced proficiency with at least one major game engine (Unity, Godot, Unreal), including editor tools, scene management, and debugging utilities.

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Comfort with engine scripting languages such as C#, GDScript, C++, or Blueprints, with the ability to interpret, troubleshoot, and enhance gameplay logic.

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Proven ability to identify and resolve gameplay issues through iterative playtesting.

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Strong written communication skills for drafting precise task instructions and acceptance criteria.

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Experience in game QA, technical design, systems design, automated testing, or prior contribution to AI evaluation projects is a plus.

Originally posted on Himalayas

Flights + hotels

This role requires you to be in the Netherlands. If that means relocating or flying in, it is worth checking fares before you commit to a start date.

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