Technical UI Designer

🏒 Devoted Studios · all Devoted Studios jobs
πŸ“ Canada
πŸ“… Posted 2026-07-27 Β· via Himalayas
🏷 Technical-UI-Designer,Game-UI-Implementation,Unreal-Engine-UI,UI-Animation,Game-Development,UI-Designer,UI-UX-Designer
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Devoted Studios is a globally remote game development company specializing in Co-development, Porting, and End-to-End Art Production for the global gaming industry.

Our team includes world-class talents who bring deep expertise in external development, pipeline optimization, and creative problem-solving. Whether it’s porting games to new systems, enhancing gameplay features, or crafting stunning visuals, Devoted Studios operates as a trusted, flexible extension of our partners’ internal teams.

We are proud to be the development partner of choice for industry leaders such as:

- 2K

- Xbox

- Meta

- Obsidian Entertainment

- Turtle Rock Studios

- Gearbox Software

At Devoted Studios , we’re committed to making outsourcing more efficient, collaborative, and impactful. If you're passionate about co-development, game art, or solving technical challenges on a global scale.

We are looking for a Technical UI Designer who lives and breaths in Unreal Engine. This is a hands-on implementation role, building out UI features and animations from design handoff to shipped product, working in Unreal Engine daily.
Responsibilities:

- Build, implement, and polish UI features and systems using Unreal Engine, UMG, and Blueprints

- Own UI animation β€” motion design, transitions, reactive states, and feel β€” from concept through final implementation

- Collaborate closely with UX designers, UI artists, and engineers to bring features from spec to shipping

- Diagnose and resolve UI performance issues; contribute to reducing technical debt in existing systems

- Create and maintain reusable UI components and documentation that other designers can build on

- Iterate fast based on feedback from leads and QA β€” shipping quality on a live-service cadence

Requirements

- Professional experience implementing UI in a shipped game, using Unreal Engine (UMG + Blueprints) or equivalent engine

- Strong animation sensibility β€” you understand timing, easing, and motion hierarchy, and you can build it yourself rather than hand it off

- Experience with visual scripting languages (Blueprints, Lua, or equivalent)

- Comfortable reading and acting on feedback from leads, UX, and QA without friction

- Portfolio or reel demonstrating shipped UI work β€” implementation quality matters more than concept art

Nice to have

- Experience on a live-service title with frequent content updates

- Familiarity with view models or data-driven UI architecture

- Experience with 3D packages (Maya, 3ds Max) for asset prep

- Exposure to performance profiling and GPU/CPU cost awareness for UI

Benefits

Why Join Us?
We offer:

- Strong and enthusiastic team – you will have the opportunity for knowledge sharing, learning, and professional self-development

- Interesting and challenging tasks – solve diverse and challenging issues, communicate with people within the company as well as with our partners;

- Convenient working conditions – remote work, the opportunity to build your own working day with flexible working hours

- А chance to work in a highly professional and dynamic team working with a wide range of International Game Production projects, attractive remuneration package, and opportunities to develop professionally.

This is a remote, full-time contracted position.

We are an equal opportunity company and all qualified applicants will receive consideration for a contract without regard to race, color, religion, sex, national origin, gender identity, disability, protected veteran status, or any other characteristic protected by law.

Originally posted on Himalayas

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