Technical Designer - 4 Month Contract
๐ข Blackbird Interactive ยท all Blackbird Interactive jobs
๐ Canada
๐ฐ CAD 80,000 - 100,000 / annual
๐
Posted 2026-08-03 ยท via Himalayas
๐ท Technical-Design,Game-Design,Technical-Designer,Gameplay-Design,Unreal-Engine-Development,Technical-Design-Specialist,Technical-Design-Lead
Apply on original site โBlackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.
Our studio operates as a remote-first workplace, offering flexible work arrangements.
PLEASE NOTE: At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.
Blackbird Interactive is looking for a Technical Designer to join our growing studio. We have an exciting new project and are looking for a key contributor to help build and implement gameplay systems for a narrative-driven investigative game focused on player choice, exploration, and interactive storytelling.
Do you enjoy bridging design and engineering to bring compelling gameplay and narrative experiences to life? Have you designed , prototyped , and implemented gameplay systems , tools , or scripted content in Unreal Engine ? Do you enjoy collaborating with designers, writers, artists, and programmers to create immersive, player-driven experiences? If so, this role could be a great fit.
Responsibilities
-
Prototype, implement, and iterate on gameplay systems, investigative mechanics, interactive objects, narrative events, scripted sequences, objectives, tutorial systems, and other player-facing content
-
Implement and maintain gameplay logic, progression systems, and narrative scripting using Unreal Engine 5 and Blueprint, ensuring reliable and scalable content implementation
-
Collaborate closely with narrative, design, art, and audio teams to bring interactive storytelling, player choices, and scripted gameplay moments to life
-
Work with engineers to improve technical workflows, gameplay tools, and content pipelines, helping designers efficiently implement and iterate on gameplay and narrative content
-
Identify, troubleshoot, and resolve gameplay, scripting, and implementation issues while maintaining performance, stability, and content quality
-
Work with producers and team leadership to estimate work, communicate progress, identify technical risks, and support successful milestone delivery
Requirements
-
A minimum of 5 years of experience in game development, including at least 2 years in a Technical Designer or equivalent gameplay implementation role
-
Strong proficiency with Unreal Engine 5, including Blueprint scripting, gameplay implementation, debugging, and working within complex gameplay systems and technical frameworks
-
Experience implementing gameplay systems, scripted events, interactive sequences, or narrative content directly in engine
-
Confidence working with modern scripting languages, gameplay logic, and state-driven systems
-
Experience shipping at least one title, ideally featuring narrative gameplay, exploration, adventure, or investigative mechanics
-
Self-motivated with the ability to thrive in a collaborative, fast-moving technical environment
-
Strong communication and interdisciplinary collaboration skills, with the ability to work effectively across design, narrative, engineering, art, and production
Pluses
-
Experience implementing branching dialogue, narrative scripting, quest systems, or investigative gameplay
-
Familiarity with cinematic pipelines, sequencing tools, or interactive storytelling workflows
-
Passion for crime fiction, investigative storytelling, and grounded, character-driven narrative games
-
An innovator's mindset with a passion for building robust gameplay systems and improving development workflows
-
Experience working closely with writers, narrative designers, or cinematic teams
-
Demonstrated passion for games, film, television, novels, podcasts, or other forms of narrative entertainment
Originally posted on Himalayas