Technical Artist
Future Opportunities โ Join Our Talent Pool
We are always looking for talented freelance artists to work with Streamline Studios .
While there is no immediate opening for this role, you can submit your application to be considered for future freelance/contract opportunities. We will review your profile and contact you when a suitable project becomes available.
Thank you for your interest in Streamline Studios .
About Us
Streamline Media Group is a 25-year creative development studio specializing in full video game development, co-development, publishing, and interactive digital asset production. We have shipped titles across every major platform for clients, including Sony, Microsoft, and global AAA publishers.
Description
We are seeking a talented Technical Artist on a freelance/contract basis to collaborate with our team in the gaming industry. From Materials to Tools development, we have multiple projects that could use the talents of a well-rounded, multi-tasking tech wizard. Help us unite our art and development into fantastic, compelling experiences.
Delivering excellence
- Help define the technical quality standards, overseeing the development of art pipelines
- Contribute to the development of artistic techniques and processes utilized to define and achieve a product's visual style and encourage artistic technical evolution within the studio
- Provides input on the technical methods to achieve the artistic goals and vision through all phases of the game development cycle
- Create tools and processes that assist in authoring environment art, VFX, destruction simulations, animation, lighting, and post-process effects
- Create and maintain technical documentation
- Able to independently tackle technical tasks with close to no supervision
- Assist in the technical evaluation of new incoming project
Communication
- Communicates regularly with the Creative Director & Producer regarding the status of current project milestones and initiatives
Team and personal development
- Stays current on industry-standard content creation tools and techniques
- Work with other tech artists/engineers to identify and implement art-pipeline optimizations and to create technical benchmarks to be used in production
- Guide other art team members in solving day-by-day production issues
- Assist in game profiling and generating report to help content creators get their assets within budget
Requirements
- Hands-on experience with game engines (e.g. UE5, Unity3D, etc.)
- Good verbal and written communication skills catering to engineers and artists as needed
- Thorough knowledge of content creation tools with the ability to create both content and tools to expedite content creation, these can include Photoshop, Maya, Max, Houdini, Substance Designer, etc.
- Excellent time management skills, with the ability to break down tasks and assignments and prioritize them into workable pieces on a daily, weekly basis
Deliverables Expectations
- On-time delivery of project deliverables
- Outcomes delivered as per project specifications, consistently
- Time spent on an outcome is within project or budgeted mandays
Streamline Values: Responsibility, accountability, discipline, teamwork, clear communication, continuous improvement, and learning.
Originally posted on Himalayas