Technical Artist

๐Ÿข Streamline Studios ยท all Streamline Studios jobs
๐Ÿ“ Malaysia
๐Ÿ“… Posted 2026-07-18 ยท via Himalayas
๐Ÿท Technical-Artist,Game-Art,Game-Development,VFX-Artist,3D-Artist,3D-Technical-Artist,Technical-Artist-(Game-Industry),Technical-Art,Senior-Technical-Artist
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Future Opportunities โ€“ Join Our Talent Pool

We are always looking for talented freelance artists to work with Streamline Studios .

While there is no immediate opening for this role, you can submit your application to be considered for future freelance/contract opportunities. We will review your profile and contact you when a suitable project becomes available.

Thank you for your interest in Streamline Studios .
About Us

Streamline Media Group is a 25-year creative development studio specializing in full video game development, co-development, publishing, and interactive digital asset production. We have shipped titles across every major platform for clients, including Sony, Microsoft, and global AAA publishers.
Description

We are seeking a talented Technical Artist on a freelance/contract basis to collaborate with our team in the gaming industry. From Materials to Tools development, we have multiple projects that could use the talents of a well-rounded, multi-tasking tech wizard. Help us unite our art and development into fantastic, compelling experiences.
Delivering excellence

- Help define the technical quality standards, overseeing the development of art pipelines

- Contribute to the development of artistic techniques and processes utilized to define and achieve a product's visual style and encourage artistic technical evolution within the studio

- Provides input on the technical methods to achieve the artistic goals and vision through all phases of the game development cycle

- Create tools and processes that assist in authoring environment art, VFX, destruction simulations, animation, lighting, and post-process effects

- Create and maintain technical documentation

- Able to independently tackle technical tasks with close to no supervision

- Assist in the technical evaluation of new incoming project

Communication
- Communicates regularly with the Creative Director & Producer regarding the status of current project milestones and initiatives

Team and personal development

- Stays current on industry-standard content creation tools and techniques

- Work with other tech artists/engineers to identify and implement art-pipeline optimizations and to create technical benchmarks to be used in production

- Guide other art team members in solving day-by-day production issues

- Assist in game profiling and generating report to help content creators get their assets within budget

Requirements

- Hands-on experience with game engines (e.g. UE5, Unity3D, etc.)

- Good verbal and written communication skills catering to engineers and artists as needed

- Thorough knowledge of content creation tools with the ability to create both content and tools to expedite content creation, these can include Photoshop, Maya, Max, Houdini, Substance Designer, etc.

- Excellent time management skills, with the ability to break down tasks and assignments and prioritize them into workable pieces on a daily, weekly basis

Deliverables Expectations

- On-time delivery of project deliverables

- Outcomes delivered as per project specifications, consistently

- Time spent on an outcome is within project or budgeted mandays

Streamline Values: Responsibility, accountability, discipline, teamwork, clear communication, continuous improvement, and learning.

Originally posted on Himalayas

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