Senior Game Designer (Full Time - Remote)

๐Ÿข The Collective Ace Group ยท all The Collective Ace Group jobs
๐Ÿ“ Turkey
๐Ÿ“… Posted 2026-08-23 ยท via Himalayas
๐Ÿท Senior-Game-Designer,Game-Design,Mobile-Game-Design,Game-Economy-Design,Strategy-Game-Design,Senior-Mobile-Game-Designer,Lead-Game-Designer,Senior-Game-Progression-Designer,Game-Designer
Apply on original site โ†—

The Collective Ace Group is a one-stop service hub in the gaming industry, providing best-in-class solutions for our clients. We're seeking an experienced Game Designer to help shape the core systems of a strategy mobile title.

Role Overview: As a Senior Game Designer, you'll own key gameplay systems and drive player engagement through thoughtful economy design, progression tuning, and live-ops integration. You'll work closely with Product, Engineering, Art, and Analytics in a collaborative, international team, while providing guidance and mentorship to growing designers.
Key Responsibilities:

- Design and iterate on core strategy mechanics: exploration, resource economies, tech progression, and combat systems

- Balance progression curves, difficulty scaling, and reward structures for mobile sessions

- Create clear design documentation, flowcharts, wireframes, and system specifications

- Prototype mechanics (paper or in-engine) to validate design hypotheses

- Collaborate with Engineering and Art to implement and polish features

- Partner with LiveOps and Analytics to define KPIs and design A/B tests

- Analyze player data and feedback to optimize mechanics, economy, and monetization

- Support QA with scenario testing and balance validation

- Mentor junior designers through design reviews, feedback sessions, and documentation standards

- Lead design discussions and advocate for player-first solutions across disciplines

- Drive design quality and consistency across features, establishing best practices for the team

What We Offer:

- Global team of industry veterans from leading gaming and tech companies

- High-impact projects where your decisions shape the player experience

- Flexible hours and fully remote work environment

- Competitive compensation with clear growth path

- Autonomy and ownership in a dynamic, entrepreneurial culture

Requirements:

- 5+ years of game design experience with at least one shipped title

- Strong understanding of strategy/RPG game economies, progression systems, and meta-loops

- Experience with live-service games (events, seasons, retention mechanics)

- Proficiency with design tools (Excel/Sheets, Miro, Figma, Notion, etc.)

- Familiarity with F2P monetization and game economies

- Analytical mindset: comfortable with KPIs, player metrics, and data-driven iteration

- Excellent communication skills with ability to document complex systems clearly

- Proven ability to mentor team members and elevate design quality

- Experience leading feature development from concept to launch

- Preferred - Mobile game design background

- Strongly Preferred โ€“
Experience with strategy, 4X, or grand strategy title

Nice to Have:

- Basic scripting/prototyping skills (Lua, Python, C#, or similar)

- Hands-on Unity experience

- Active engagement with player communities

- Previous experience managing or leading small design teams

Originally posted on Himalayas

โ† All remote jobs