Product Manager

🏒 Boosthire · all Boosthire jobs
πŸ“ United States
πŸ“… Posted 2026-08-06 Β· via Himalayas
🏷 Product-Management,Mobile-Gaming-Product-Management,Game-Product-Management,Consumer-Apps-Product-Management,Product-Strategy,Product-Manager,Product-Manager-Jobs,Product-Mgmt
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This is a remote position.
We’re looking for a Product Manager to own core gameplay loops, features, and live ops strategies that shape how our players engage, grow, and stay. You’ll work side-by-side with a world-class team of designers, developers, and artists to build mobile experiences that players love β€” and that scale.
What you’ll do
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Define and own the product roadmap for one or more titles β€” from concept to live ops

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Collaborate with game designers and developers to shape engaging, intuitive features

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Design and run A/B tests to validate ideas and optimize KPIs like retention and LTV

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Use data (quantitative + qualitative) to guide decisions and uncover opportunities

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Coordinate feature development, from specs to launch, across cross-functional teams

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Balance creative intuition with business outcomes β€” know when to take risks, and when to double down

- Advocate for the player. Always.

Requirements

Who you are
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3–5+ years in product management, ideally in mobile gaming or consumer apps

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Proven track record of shipping features or live ops content that moved the needle

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Deep understanding of player psychology, mobile game loops, and monetization

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Strong analytical thinking β€” you're comfortable digging into dashboards, Excel, SQL, or whatever helps answer the right questions

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Clear communicator and natural collaborator β€” you thrive in cross-functional teams

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A thinker and a doer β€” strategic but hands-on when needed

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Curious, creative, and not afraid to challenge assumptions

Benefits

Why join us
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Real ownership: your ideas, your features, your impact

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A team of kind, smart, no-ego collaborators who care deeply about players

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Fast iteration cycles with freedom to experiment

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Competitive salary, equity opportunities, and bonus linked to game performance

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Remote-friendly, flexible schedules, and time off that people actually take

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Annual learning budget and paid game time (yes, for real)

Originally posted on Himalayas

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