Product Manager
This is a remote position.
Weβre looking for a Product Manager to own core gameplay loops, features, and live ops strategies that shape how our players engage, grow, and stay. Youβll work side-by-side with a world-class team of designers, developers, and artists to build mobile experiences that players love β and that scale.
What youβll do
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Define and own the product roadmap for one or more titles β from concept to live ops
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Collaborate with game designers and developers to shape engaging, intuitive features
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Design and run A/B tests to validate ideas and optimize KPIs like retention and LTV
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Use data (quantitative + qualitative) to guide decisions and uncover opportunities
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Coordinate feature development, from specs to launch, across cross-functional teams
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Balance creative intuition with business outcomes β know when to take risks, and when to double down
- Advocate for the player. Always.
Requirements
Who you are
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3β5+ years in product management, ideally in mobile gaming or consumer apps
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Proven track record of shipping features or live ops content that moved the needle
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Deep understanding of player psychology, mobile game loops, and monetization
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Strong analytical thinking β you're comfortable digging into dashboards, Excel, SQL, or whatever helps answer the right questions
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Clear communicator and natural collaborator β you thrive in cross-functional teams
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A thinker and a doer β strategic but hands-on when needed
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Curious, creative, and not afraid to challenge assumptions
Benefits
Why join us
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Real ownership: your ideas, your features, your impact
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A team of kind, smart, no-ego collaborators who care deeply about players
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Fast iteration cycles with freedom to experiment
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Competitive salary, equity opportunities, and bonus linked to game performance
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Remote-friendly, flexible schedules, and time off that people actually take
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Annual learning budget and paid game time (yes, for real)
Originally posted on Himalayas