Principal Software Engineer- Flight Systems

🏒 FS Studio · all FS Studio jobs
πŸ“ United States
πŸ’° USD 160,000 - 195,000 / annual
πŸ“… Posted 2026-08-10 Β· via Himalayas
🏷 Principal-Software-Engineer,Principal-Embedded-Software-Engineer,Flight-Software-Engineering,Flight-Control-Systems-Engineer
Apply on original site β†—

Principal Software Engineer – Space Systems
Location: Greater Denver, CO (on-site 3–5 days/week)
Salary: $160k–$195k + bonus + benefits + relocation

A fast-growing space-technology company is seeking a Principal Software Engineer to lead architecture and development of ground and flight software for lunar and deep-space missions. This is a high-impact role influencing technical direction across multiple mission programs.
What You’ll Do

-
Lead architecture decisions and guide software best practices across the organization.

-
Develop flight software (cFS, embedded Linux), ground systems (Python, modern web frameworks), and cloud/embedded ML or autonomy systems.

-
Own full lifecycle delivery: requirements, development, testing, integration, and ops.

-
Provide technical proposals, estimates, and cross-team coordination.

- Mentor and uplift junior engineers.

What We’re Looking For

-
15+ years in spacecraft, mission control, or complex aerospace software systems.

- Expertise in C/C++ and Python.

-
Experience with embedded Linux, real-time/flight software, and preferably NASA cFS.

-
Knowledge of cloud services (AWS), containerization, version control, and Agile processes.

-
Ability to collaborate with multidisciplinary teams and operate within rigorous engineering standards.

-
U.S. Citizenship and eligibility for a Security Clearance; must meet export-control requirements.

Benefits

- Competitive compensation + signing bonus

- Health insurance

- 401(k)

- Flexible time off

- Quarterly incentives

- Relocation support

Originally posted on Himalayas

← All remote jobs