(804) Unity Support Engineer

🏒 Altoros · all Altoros jobs
πŸ“ Poland
πŸ“… Posted 2026-07-19 Β· via Himalayas
🏷 Unity-Support-Engineer,Technical-Support-Engineer,Unity-SDK-Engineer,Game-Development,Digital-Signage,Unity-Engineer,Unity-Software-Engineer,Unity-VR-Engineer,Senior-Unity-Game-Engineer,Unity-Developer
Apply on original site β†—

Altoros - a leading IT services provider is looking for a Unity Support Engineer.!Part-time position.
Responsibilities:

- Regularly review Unity SDK release notes on a monthly basis and:

- Identify and flag breaking changes that may impact integration with Django

- Assess the impact of each release on the existing API contract

- Perform reactive compatibility patching on the Unity client side when:

- SDK updates introduce incompatibilities

- Integration points with Django backend start failing

- Actively participate in incident diagnostics for issues such as:

- Frozen screens or stale content

- Missing or outdated content updates

- Unity client not receiving configuration from Django

- Clarify root causes

- Propose and implement fixes

- Collaborate with the backend team and external stakeholders to: document known issues and workarounds in runbooks

Requirements

- Proven experience working with Unity SDK , including understanding of:

Release cycles and versioning strategies

Unity Package Manager and dependency management
Best practices for upgrading packages without breaking the project

- Strong ability to read, analyze, and modify C# code within existing Unity projects:
Not expected to build full applications from scratch
Focus on diagnosis, debugging, and targeted patching

- Solid understanding of how a Unity standalone application consumes REST APIs :
HTTP client usage in Unity
JSON serialization/deserialization
Error handling and retry strategies

- Experience configuring and building Unity standalone targets for:
Windows and/or Linux

- Ability to reproduce and diagnose runtime issues locally in Unity:
Using logs, breakpoints, and diagnostic tools
Isolating issues related to networking, configuration, or SDK behavior

- Practical knowledge of Unity plugins and Package Manager :
Updating dependencies safely
Resolving conflicts and version mismatches

English level B2+ :
Comfortable reading technical documentation and runbooks
Able to communicate clearly with clients and stakeholders

Nice to have requirements:

- Experience using Unity in the context of: digital signage, Kiosk systems, Interactive displays
(not traditional game development)

- Basic understanding of Django REST API from the client perspective: how endpoints are structured, common patterns for configuration and content delivery

- Familiarity with GCP Cloud Run at a conceptual level: understanding what it is and how to interact with it

- Experience working with jump PCs / RDP for remote diagnostics: navigating remote environments, collecting logs and reproducing issues on remote machines

Engagement:

- Part-time: up to 10 hours/month.

- Duration: 6–12 months, starting August.

- Working window: Mon–Fri, 15:00–00:00 Warsaw time. You are not expected to be present at the monitor although the shift, although be able to handle a task within 4h-1 business day

- Fully paid onboarding 20h August-October 2026

- Location: Poland or westward.

Benefits

We are hoping for fruitful collaboration.
Join Our Team!

Originally posted on Himalayas

← All remote jobs