3D Artist - Vehicles Team

๐Ÿข iniBuilds ยท all iniBuilds jobs
๐Ÿ“ Worldwide
๐Ÿ“… Posted 2026-08-24 ยท via Himalayas
๐Ÿท 3D-Artist,Vehicle-Artist,3D-Modeling,Game-Asset-Artist,Texturing-Artist,3D-Game-Artist,Vehicle-Design-Specialist,Senior-3D-Artist
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๐Ÿ‘‹ About Us

iniBuilds is a dynamic and innovative company specializing in complex game asset development and custom B2B solutions created through game engines. We are committed to delivering cutting-edge solutions and experiences to our clients exactly as they require. Our team is passionate about technology, creativity, and pushing the boundaries of what's possible.
๐Ÿ“ Work Description

We are looking for a highly skilled and motivated 3D Artist to join our Vehicles Team. In this role, you will be responsible for creating detailed, optimized, and game-ready assets for use in simulation environments. Youโ€™ll be working alongside a passionate team of developers and artists to help bring complex vehicles to life in Microsoft Flight Simulator and similar platforms.
๐Ÿฅธ Responsibilities

- Create high-quality 3D models of vehicles and their components based on reference materials including photos, videos, and technical documentation.

- Develop textures and materials using industry-standard texturing software and techniques.

- Rig and animate complex mechanical components and systems such as aircraft landing gear, control surfaces, and doors.

- Optimize assets for performance while maintaining high visual fidelity, including LOD creation and efficient UV layouts.

- Collaborate with the team to troubleshoot issues related to 3D asset integration and export pipelines.

- Follow internal workflows and naming conventions to ensure compatibility and project-wide consistency.

โœ… Requirements

- Proficiency in 3D modelling using 3ds Max.

- Strong understanding of modelling and texturing techniques, with a keen eye for shape and detail accuracy.

- Basic experience with rigging and animation fundamentals.

- Familiarity with optimization workflows and creating LODs.

- Ability to problem-solve and work independently.

- Comfortable communicating and collaborating in English.

- Capable of working from a variety of reference sources to accurately recreate complex structures.

๐Ÿ’ช Preferred Qualifications & Traits

- Previous experience creating high-quality aircraft or vehicle models.

- Personal interest in aviation, simulation, or gaming.

- Experience working with the Microsoft Flight Simulator SDK and DevTools.

- Knowledge of the MSFS-specific rigging, exporting, and troubleshooting pipelines.

๐Ÿ› ๏ธ Software Proficiency

- Autodesk 3ds Max.

- Adobe Photoshop, Substance Painter 3D, or similar tools used in the texturing pipeline.

โค๏ธ What We Offer

- A competitive salary.

- Opportunity to work on visually stunning, high-detail vehicles within a thriving simulation platform.

- A collaborative and supportive work environment.

- Continuous learning and professional development opportunities.

Originally posted on Himalayas

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